Forgot to post build


I had forgotten to publish the last build because I was so done with this game lol. Well it's up there now. I didn't get to the killcam and scoreboard yet. They are all finished, I just never hooked them up and tested them.


I think the most frustrating part, is the amount of artifacts Unity game engine creates. (~50gb on my computer). It's because of how many pieces of art in here. I could optimize it by putting everything into a sprite sheer. So that might be on the todo, but seeing as it never has been downloaded, probably not *shrugs*


I spent the time away to do some networking and I wrote a really cool itch chatbot that lets users vote on topics generated by moderators. Each topic can have a list of suggestions that users can vote on. It works using postgresql as the database. Why I am so excited about that, is because you can build a multiplayer game where the community can play with you if they own the game, or interact directly with the gameplay from the chat box :)


the game syncs all the animations, kills and everything are working. I redid the structure a bit since I finished. I restructured it to be more scalable and reusable. Write now, as it stands it always syncs 8 objects, even if only one player is in the room. I conformed a design that allows us to activate them as users come in, which will allow for even better drop in/out for players. After that and the UI is hooked up, I need to reorganize just a bit more. Things like renaming and documenting the code. I will post a build whenever that happens.


If I continue this project, I think the next step forward is a giant sprite sheet for each of the body parts, and then deleting all of the smaller single images. I can also try to import them other ways. The game is like 6gb, which is not acceptable, even if it is fun and works nicely. I think that writing a tool to automate all of this would be the next logical step.


I am going to be streaming a game jam for 10 days in a retro jam, should anyone be interested in playing it and/or supporting me and my crazy mission as a starving artist lol. Have a good day everyone

Files

Wnd-0.03.zip 48 MB
Jun 25, 2023

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