Forgot to post build
I had forgotten to publish the last build because I was so done with this game lol. Well it's up there now. I didn't get to the killcam and scoreboard yet. They are all finished, I just never hooked them up and tested them.
I think the most frustrating part, is the amount of artifacts Unity game engine creates. (~50gb on my computer). It's because of how many pieces of art in here. I could optimize it by putting everything into a sprite sheer. So that might be on the todo, but seeing as it never has been downloaded, probably not *shrugs*
I spent the time away to do some networking and I wrote a really cool itch chatbot that lets users vote on topics generated by moderators. Each topic can have a list of suggestions that users can vote on. It works using postgresql as the database. Why I am so excited about that, is because you can build a multiplayer game where the community can play with you if they own the game, or interact directly with the gameplay from the chat box :)
the game syncs all the animations, kills and everything are working. I redid the structure a bit since I finished. I restructured it to be more scalable and reusable. Write now, as it stands it always syncs 8 objects, even if only one player is in the room. I conformed a design that allows us to activate them as users come in, which will allow for even better drop in/out for players. After that and the UI is hooked up, I need to reorganize just a bit more. Things like renaming and documenting the code. I will post a build whenever that happens.
If I continue this project, I think the next step forward is a giant sprite sheet for each of the body parts, and then deleting all of the smaller single images. I can also try to import them other ways. The game is like 6gb, which is not acceptable, even if it is fun and works nicely. I think that writing a tool to automate all of this would be the next logical step.
I am going to be streaming a game jam for 10 days in a retro jam, should anyone be interested in playing it and/or supporting me and my crazy mission as a starving artist lol. Have a good day everyone
Files
Get Multiplayer Top Down Shooter
Multiplayer Top Down Shooter
Multiplayer 2D shooter from a 1 week gamejam
Status | In development |
Author | Mike |
Genre | Shooter |
More posts
- Wax on...Jun 22, 2023
- RestructuringJun 21, 2023
- First Build (windows only) - gameplay gifJun 17, 2023
- Power outage broke my routerJun 15, 2023
- Internet is downJun 15, 2023
- Still didn't work a lot, but got a lot doneJun 14, 2023
- Innerspection (?)Jun 13, 2023
- Ability GIF BombJun 12, 2023
- Failure or Prototype?Jun 10, 2023
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