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Devlog
New enemy with dynamic animations incoming!
May 03, 2024
by
Mike
here we can see the kinematics and node traversal system for pathing of our new horrifying enemy :) he combines psychology and player vision to give you the most optimal scare! Development is slowing...
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Refining our trailer and demo! Check out my programmer art :3
April 16, 2024
by
Mike
We are hard at work designing our game for it's demo while we wait on some voice actors this thursday. We plan on working on the sound design of it soonish and releasing it! As we are letting those ge...
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Narrative & Level Design; Preparing Demo
April 06, 2024
by
Mike
Prepare yourselves for the demo, coming soon! We will post it on itch and steam :) We have been drilling deep into narrative and level design, structuring our project for long term success. We think w...
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!!! New to Interactive Trailer: Combat Mechanics
March 30, 2024
by
Mike
We added the "combat" mechanics into the interactive trailer! We also added something else! Let us know what you think :)...
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