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Devlog

  • New enemy with dynamic animations incoming!
    May 03, 2024 by Mike
    here we can see the kinematics and node traversal system for pathing of our new horrifying enemy :) he combines psychology and player vision to give you the most optimal scare! Development is slowing... Continue reading
  • Refining our trailer and demo! Check out my programmer art :3
    April 16, 2024 by Mike
    We are hard at work designing our game for it's demo while we wait on some voice actors this thursday. We plan on working on the sound design of it soonish and releasing it! As we are letting those ge... Continue reading
  • Narrative & Level Design; Preparing Demo
    April 06, 2024 by Mike
    Prepare yourselves for the demo, coming soon! We will post it on itch and steam :) We have been drilling deep into narrative and level design, structuring our project for long term success. We think w... Continue reading
  • !!! New to Interactive Trailer: Combat Mechanics​
    March 30, 2024 by Mike
    We added the "combat" mechanics into the interactive trailer! We also added something else! Let us know what you think :)... Continue reading
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