EARLY ACCESS AND BROWSER DEMO

Early access contains data metrics, 2.5d perspective and improved flow. Progression is based on WPM and displays reaction and accuracy over a run time.

Early Access game will be updated with player feedback and request. 

=======Gameplay========

Weapons

Weapons are going to be either through power-ups or load outs


Enemies

Enemy archetype design is coming with more fine tuning of the perspective and game pacing. 

Multiplayer Elements

Down the line, I would like to have a leaderboard. Possibly multiplayer co-op and vs modes.

More Thorough Practice

Lowercase letters and a handful of symbols are currently implemented in the gameplay, but the development supports them. I want to add clearer typeface/modes to allow users to flip between supporting these or not.

Dynamic Difficulty

A basic dynamic difficulty is implemented using the balancing system in the early access game. This will let us create optimal play sessions for a tailored experience to enhance your typing skills.

WPM Mechanics

WPM mechanics are working under the hood for dynamics, but I will add clear ways to evaluate your WPM and progression overtime.

Word pools

The word pools are rather small right now, and I plan on choosing the words better in the long haul, but it's a rather manual method of application, so bare with some time and attention to detail here :)


Updated 16 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorMike
GenreEducational, Role Playing
Made withUnity
Tagskeyboard, Prototype, touch-typing, Typing, wpm

Purchase

Buy Now$2.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

Typocalypse_EarlyAcess.zip 55 MB

Development log

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