Super early stages (I worked on it for one day)

Any feedback greatly appreciated! Plan is to convert into an RPG after these features:

To-dos:

Skill:

  • Touch Type keyboard reference
  • Capital Letters (worth +1)
  • Spaces
  • symbols
  • Sentences and Phrases
  • Currency (points on the top left, as of now) loss on a mistype
  • Allow users to Define list of words to use/passage to type
  • Mad-libs passages 
  • Customize playing experience between all of the above
  • provide user data/trends to help improve typing by targeting least successive areas


Difficulty:

  • Adding responsive difficulty scaling
  • End game condition


QoL:

  • Currency/shop to buy useful items
  • Loot Drops
  • Data visualizations
  • DE language support


Multi-Player:

  • VS mode (send mobs to each other or type words to spawn mobs)
  • Coop
  • Raid mode (collective user type pool and success completion/rewards)

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