Typer Hero
Super early stages (I worked on it for one day)
Any feedback greatly appreciated! Plan is to convert into an RPG after these features:
To-dos:
Skill:
- Touch Type keyboard reference
- Capital Letters (worth +1)
- Spaces
- symbols
- Sentences and Phrases
- Currency (points on the top left, as of now) loss on a mistype
- Allow users to Define list of words to use/passage to type
- Mad-libs passages
- Customize playing experience between all of the above
- provide user data/trends to help improve typing by targeting least successive areas
Difficulty:
- Adding responsive difficulty scaling
- End game condition
QoL:
- Currency/shop to buy useful items
- Loot Drops
- Data visualizations
- DE language support
Multi-Player:
- VS mode (send mobs to each other or type words to spawn mobs)
- Coop
- Raid mode (collective user type pool and success completion/rewards)
Status | In development |
Platforms | HTML5 |
Author | Mike |
Genre | Educational, Role Playing |
Tags | keyboard, Prototype, touch-typing, Typing, wpm |
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